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Webquest · High School Physical Science · SPS9

Waves Webquest

HS Wave Properties, the EM Spectrum, Wave Behaviors, Media and the Doppler Effect

Work through the stops in order. Each button opens in a new tab: finish that stop, answer on your webquest sheet, then come back to this page for the next one.

Start with Stop 1 ↓For teachers ↓
Students

How it works

1. Get your sheet

Your teacher gives you the webquest sheet (paper or digital). Every answer goes on it.

2. Open each stop in order

Each stop opens in a new tab. Use the sliders and buttons on that page — your answers come from what you see.

3. Come back here

Close the tab, tick Done, and open the next stop. Finished early with a partner? Play the bonus.

The webquest

Stops

  1. Stop 1 · about 12 min · your sheet: page 2, questions 1–6

    Waves Unit Intro

    Read the ear-on-the-rail hook, pick a big question, play Wave Maker and Wave Race.

  2. Stop 2 · about 10 min · your sheet: page 3, questions 7–14

    Simple Science Videos: Waves

    Watch three one-minute videos and fill in the blanks and tables.

  3. Stop 3 · about 10 min · your sheet: page 4, question 15

    Vocabulary

    Flip the Word Wall cards and define 14 words in your own words.

  4. Stop 4 · about 12 min · your sheet: page 5, questions 16–24

    Waves Parts 1–2: Wave Anatomy and the EM Spectrum

    Run the wave machine and the calculators, click the spectrum bands, pump the air out of the jar.

  5. Stop 5 · about 12 min · your sheet: page 6, questions 25–32

    Waves Part 3: Reflection, Refraction, Diffraction and Interference

    Aim the ray box, squeeze waves through a gap, send two pulses, tap the interference tank.

  6. Stop 6 · about 14 min · your sheet: page 7, questions 33–41

    Waves Parts 4–5: Media and the Doppler Effect, plus the Doppler Video

    Race sound and light through media, watch the Doppler video, run the siren, read the investigation data.

  7. Stop 7 · about 12 min · your sheet: page 8, questions 42–44

    Virtual Lab Bench: Wave Workbench and Light Bender

    Measure a mystery wave, then aim a laser into glass and a mystery material.

  8. Wrap-up · your sheet: page 8, questions 45–46

    Wrap-up: Back to the rail

    Go back to the ear-on-the-rail hook at the top of the unit intro and explain, with what you learned, why steel speeds sound up while water and glass slow light down.

  9. Bonus · for partners who are both finished

    Bonus: 1v1 HS Waves

    1. Only when you and a partner have both finished every stop.
    2. One computer, two players: Red uses the W A S D keys and Blue uses the arrow keys. It needs a keyboard, so it will not work on a phone.
    3. Press Enter the Arena, pick a game, and play to 3 wins.
Teachers

For teachers

Post this link for your students

https://www.tobinscience.com/webquest-hs-waves.html

Students move through six free tobinscience.com resources in order: the Waves unit intro, four one-minute Simple Science videos (three at Stop 2, the Doppler video inside Stop 6), the unit vocabulary, the full Waves section (Parts 1–5: a transverse / longitudinal wave machine with readouts, the wave-equation calculator, the spectrum explorer with a data card per band, the c = f × wavelength calculator, a vacuum jar, a ray box for reflection and refraction, a diffraction gap, two pulses superposing, a two-speaker interference tank, a sound-and-light media race, a Doppler siren you can see and hear, and an investigation), the Lab Bench Wave Workbench and Light Bender, and a 1v1 review game for early finishers. Every answer comes from what the page shows, matching SPS9a–e.

SPS9 · Obtain, evaluate, and communicate information to explain the properties of waves.
Time: about 80–85 minutes (two 45-minute periods, or one block)

What students need

  • One Chromebook or computer per student (the 1v1 bonus needs a keyboard and two students on one computer)
  • Headphones, or low volume: the four videos are about one minute each and the Doppler siren at Stop 6 plays a tone
  • No student accounts or sign-ins; nothing to install

Every stop at a glance

Good to know

  • The Wave Maker challenges, the Wave Race line-up, the endless practice scores, the interference-tank tap and the Lab Bench mystery wave and mystery material are randomized, so those answers vary. The simulation readouts (wave machine, spectrum cards, light math, vacuum jar, refraction angles, diffraction verdicts, pulse sums, race times, Doppler pitches, investigation data) are fixed, so those match the key.
  • Stop 1 activities award hertz (Hz) points that are saved only on that device; students write their score on the sheet.
  • The SPS9 video group holds six videos. The webquest uses Types of Waves, The Electromagnetic Spectrum and Wave Behavior at Stop 2 and The Doppler Effect at Stop 6; Wave Properties (the wave anatomy the wave machine covers at Stop 4) and Lenses (not in SPS9) are skipped and make a good extension.
  • The page uses scientific notation and v = f × wavelength / c = f × wavelength the way the unit's notes and keys do; students write "3.0 × 10^8 m/s" (accept 300,000,000 m/s). Course conventions the key follows: sound speeds UP in denser media and light slows DOWN; every angle is measured from the normal (a 40° ray measured from the mirror's surface reads 50°, the classic slip the page names).
  • The 1v1 bonus is for pairs who have both finished: head-to-head review of the whole waves unit. The unit page also lists Signal Lost, a 3D waves game; it is not a stop, but works as a second extension.
  • The waves page also has endless mixed practice (Part 6), twelve worked examples, sixteen real-life cards, an 18-statement myth-or-fact set and a 10-question practice bank with a mechanical-or-electromagnetic sort that the webquest does not visit. They make a good warm-up the next day.
  • Short on time? Stops 1–3 make a good first day and Stops 4–7 a second day.
  • The printable student webquest and its answer key come with the Word / PDF webquest download. This page holds no answers, so it is safe to post.