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Energy Park · Teacher Guide

Assign a single ride, a lane, or one Fix-It skill by link. Students need no account; progress lives on their device and their V-Points cash out in The Den.

How the points work

V-Points and The Den

Per-ride capsEach ride banks V-Points only up to its cap (shown below), then it is play-for-fun. Caps add up past 500, so a student can reach the 500 maximum without maxing every ride.
Reward codeAt the Ticket Booth the student enters name, period, and teacher and copies a gold EPB-… code. It seals their name and a running total. They redeem it on The Den's Codes tab; the Den pays only the new part each time.
Verify a code yourselfPaste any EPB-… code into the code reader to see the name, period, and total inside it — same reader as the Study Quests.
Blue save codeEPR-… codes only move progress between devices. They do not pay in The Den (it tells students so if they paste one).
LanesLearn = ride guides and the myth-or-fact gate. Fix It = reteach-and-retry by skill. Go Deeper = design, predict, argue. Play = fast games and the certification exam.
Assign linksEach link below opens that ride immediately. Paste into Canvas, Google Classroom, or a slide.
8th Grade Physical Science

Energy Park · S8P2.a–d

17 rides. Lane links: Learn · Fix It · Go Deeper · Play.

S8P2.a — Analyze and interpret data to create graphical displays that illustrate the relationships of kinetic energy to mass and speed, and potential energy to mass and height of an object.

RideLaneTimeVP capAssign link (opens that ride directly)
The Front Gate: Myth or Fact?
Ten quick calls on the things people get wrong about energy. Every answer shows the truth. Your ticket in.
Learn5 min40https://www.tobinscience.com/energy-park-8th.html?ride=gate
Ride Guide: Kinetic & Potential
Five short stops: what energy is, the two big families, the two formulas, and the four graphs. A quick check at every stop.
Learn8–12 min30https://www.tobinscience.com/energy-park-8th.html?ride=guide-kepe
The Fix-It Shop
Pick a skill. Miss a question and the shop reteaches it right there, then hands you a similar one to try again.
Fix It5 min per skill60https://www.tobinscience.com/energy-park-8th.html?ride=fixit
The Graph Shop
Three straight lines and one curve. Match data tables to graphs, pick the curve, and read values off each one.
Fix It4–8 min36https://www.tobinscience.com/energy-park-8th.html?ride=graphlab
Speed vs. Mass Showdown
Two carts, one question: which has more kinetic energy? Spoiler — speed is sneaky.
Play3–10 min30https://www.tobinscience.com/energy-park-8th.html?ride=showdown
Energy Detective
Look at the picture, name the energy or the transformation. Case files reshuffle every round.
Play3–6 min32https://www.tobinscience.com/energy-park-8th.html?ride=detective
Word Match
Read the clue, pick the word, collect the card. Fill the whole word wall.
Play2–5 min24https://www.tobinscience.com/energy-park-8th.html?ride=wordmatch
Park Inspector Exam
Twelve questions across the whole unit. Score 10 or better to earn the Certified Park Inspector badge.
Play8–10 min48https://www.tobinscience.com/energy-park-8th.html?ride=inspector

S8P2.b — Plan and carry out an investigation to explain the transformation between kinetic and potential energy within a system (e.g., roller coasters, pendulums, rubber bands, etc.).

RideLaneTimeVP capAssign link (opens that ride directly)
The Front Gate: Myth or Fact?
Ten quick calls on the things people get wrong about energy. Every answer shows the truth. Your ticket in.
Learn5 min40https://www.tobinscience.com/energy-park-8th.html?ride=gate
Ride Guide: Transformations & Conservation
Follow energy through a coaster, a pendulum, a match, and a light bulb — and meet the law that says it never disappears.
Learn8–12 min30https://www.tobinscience.com/energy-park-8th.html?ride=guide-transform
The Fix-It Shop
Pick a skill. Miss a question and the shop reteaches it right there, then hands you a similar one to try again.
Fix It5 min per skill60https://www.tobinscience.com/energy-park-8th.html?ride=fixit
Coaster Tycoon
Set the hills, turn friction on or off, predict whether the car makes it — then watch the energy bars prove you right or wrong.
Go Deeper5–15 min36https://www.tobinscience.com/energy-park-8th.html?ride=coaster
The Pendulum Pit
Predict, release, and watch PE and KE trade places. Does a heavier bob swing faster? Where does the energy go with air resistance?
Go Deeper5–10 min30https://www.tobinscience.com/energy-park-8th.html?ride=pendulum
Word Match
Read the clue, pick the word, collect the card. Fill the whole word wall.
Play2–5 min24https://www.tobinscience.com/energy-park-8th.html?ride=wordmatch
Park Inspector Exam
Twelve questions across the whole unit. Score 10 or better to earn the Certified Park Inspector badge.
Play8–10 min48https://www.tobinscience.com/energy-park-8th.html?ride=inspector

S8P2.c — Construct an argument to support a claim about the type of energy transformations within a system [e.g., lighting a match (light to heat), turning on a light (electrical to light)].

RideLaneTimeVP capAssign link (opens that ride directly)
The Front Gate: Myth or Fact?
Ten quick calls on the things people get wrong about energy. Every answer shows the truth. Your ticket in.
Learn5 min40https://www.tobinscience.com/energy-park-8th.html?ride=gate
Ride Guide: Transformations & Conservation
Follow energy through a coaster, a pendulum, a match, and a light bulb — and meet the law that says it never disappears.
Learn8–12 min30https://www.tobinscience.com/energy-park-8th.html?ride=guide-transform
The Fix-It Shop
Pick a skill. Miss a question and the shop reteaches it right there, then hands you a similar one to try again.
Fix It5 min per skill60https://www.tobinscience.com/energy-park-8th.html?ride=fixit
The Argument Builder
Claim, evidence, reasoning. Build a scientific argument about the energy transformation in a match, a bulb, a coaster, and more.
Go Deeper5–8 min36https://www.tobinscience.com/energy-park-8th.html?ride=cer
Energy Chain Builder
Tap the steps in order to trace energy from start to finish through real machines and events.
Play3–8 min30https://www.tobinscience.com/energy-park-8th.html?ride=chains
Energy Detective
Look at the picture, name the energy or the transformation. Case files reshuffle every round.
Play3–6 min32https://www.tobinscience.com/energy-park-8th.html?ride=detective
Word Match
Read the clue, pick the word, collect the card. Fill the whole word wall.
Play2–5 min24https://www.tobinscience.com/energy-park-8th.html?ride=wordmatch
Park Inspector Exam
Twelve questions across the whole unit. Score 10 or better to earn the Certified Park Inspector badge.
Play8–10 min48https://www.tobinscience.com/energy-park-8th.html?ride=inspector

S8P2.d — Plan and carry out investigations on the effects of heat transfer on molecular motion as it relates to the collision of atoms (conduction), through space (radiation), or in currents in a liquid or a gas (convection).

RideLaneTimeVP capAssign link (opens that ride directly)
The Front Gate: Myth or Fact?
Ten quick calls on the things people get wrong about energy. Every answer shows the truth. Your ticket in.
Learn5 min40https://www.tobinscience.com/energy-park-8th.html?ride=gate
Ride Guide: Heat Transfer
Temperature, thermal energy, heat — and the three ways heat moves: conduction, convection, radiation.
Learn8–12 min30https://www.tobinscience.com/energy-park-8th.html?ride=guide-heat
The Fix-It Shop
Pick a skill. Miss a question and the shop reteaches it right there, then hands you a similar one to try again.
Fix It5 min per skill60https://www.tobinscience.com/energy-park-8th.html?ride=fixit
Design a Better Cooler
Pick the walls, the lid, and the outside finish. Block conduction, convection, and radiation — and see how long the ice lasts.
Go Deeper5–10 min48https://www.tobinscience.com/energy-park-8th.html?ride=cooler
Mystery Cups
Drop food coloring into hot and cold water and watch the particles. Which cup is hotter?
Play3–10 min18https://www.tobinscience.com/energy-park-8th.html?ride=cups
Heat Transfer Sort
Conduction, convection, or radiation? Sort real-life cards into the right bin — new cards every round.
Play3–6 min32https://www.tobinscience.com/energy-park-8th.html?ride=heatsort
Word Match
Read the clue, pick the word, collect the card. Fill the whole word wall.
Play2–5 min24https://www.tobinscience.com/energy-park-8th.html?ride=wordmatch
Park Inspector Exam
Twelve questions across the whole unit. Score 10 or better to earn the Certified Park Inspector badge.
Play8–10 min48https://www.tobinscience.com/energy-park-8th.html?ride=inspector

Fix-It Shop skills — assign one skill at a time

SkillElementAssign link
Forms of energy
Name the form of energy in an object or event.
S8P2.chttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=forms
KE & PE math
Use KE = ½mv² and PE = mgh with real numbers.
S8P2.ahttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=kepe
The four energy graphs
Which graphs are straight, which one curves, and why.
S8P2.ahttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=graphs
Coasters, pendulums & rubber bands
Where KE and PE are greatest and least as energy transforms.
S8P2.bhttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=coaster
Conservation & transformations
Name the transformation and say where the energy went.
S8P2.chttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=conserve
Conduction, convection, radiation
Tell the three apart and explain them with particles.
S8P2.dhttps://www.tobinscience.com/energy-park-8th.html?ride=fixit&skill=heat